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Sunday Read

Push Start – The Art Of Video Games

Sunday Read is a weekly feature on books we come across and like.  In addition to of course the content, our focus lies primarily on the design, its haptic and layout. This is reflected upon through unique set ups, that is presented in a series of photographs. A small statement in the end provides you with all further necessary information.

On the 14th of December 1948 the U.S. Patent 2455992 was issued and can be marked as the beginning of video games. This earliest example is from 1947 – „Cathode ray tube Amusement Device“ by Thomas T. Goldsmith Jr. and Estle Ray Mann. Inspired by radar display tech, it consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen. The evolution took off and went via the famous OXA a tic-tac-toe Computer game in 1952, Tennis for Two in 1958 or already Spacewar! written by MIT students in 1961, all experiments at Universities, to games such as Pac Man, Space Invaders, Tetris or Super Mario Bros. which triggered a public video game mania in the 80`s & 90`s to the most common leisure activity of the 21st. century. On average every household has at least one video gaming device in the western world and North America will top that for sure. In Germany about 40% of the population are playing video games on a regular basis.  Ear Books has been inspired by these facts, the relevance of video games and of course every ones personal relationship to them and recently published a stunning encyclopedia like book „Push Start – The Art of Video Games“ documenting the graphical evolution of video games. The title can be read in various ways and definitely one is the focus on the word art, which becomes very relevant when browsing thought the 220 Screenshots, Artwork prints and video game sequences printed inside. For all the real nostalgic ones; this Sunday Read comes with a 10-inch Vinyl (and a MP3 download Code for all the modern ones) with all inherent iconic video gaming sounds. So lean back, hear the tunes and travel in time.

Specifications:
 Push Start – The Art Of Video Games
Prof. Dr. Stephan Günzel, Jos Bendinelli Negrone, Big Twice, Wolfgang Seidl
contains 200 images, texts, historical and artistic references and 10Inch Vinyl with iconic video gaming sounds
Publisher: earBOOKS
Language: English/German
Format: 28 x 28 cm
Hardcover: 380 pages
ISBN-10: 3943573095


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